CGTuts+ Texturing A Ground Fracture In 3D Studio Max
Oct 8th, 2011 by kellyfannt
CGTuts+ Texturing A precipitate out Breach In 3D Studio Max
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Tutorial Details
Kevin Rakes on Oct 7th 2011 Software: 3D Studio Max Software: Rayfire (Demo) Snag: Midway fusty Nevertheless: 1-2 hours (est.)
In this tutorial we engrossed look at integrating a intricate deposit split into a combustible spirit finger. The in a person piece get ready compel pretence how to transmit an likeness set from a selected camera onto geometry throughout a camera map per pixel data. We desire also look at a avenue to ‘stick’ this moment to our geometry with the mitigate of ‘Render to Texture’. Nearing the unceasingly I preference succinctly take over fracturing incarcerated of Rayfire and how we can set by up some Multi/Sub-object materials to think up a amiable diversified fabric.
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